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Universal Air Race Speed (QubicGames)

jeudi 2 octobre 2014
Hi there, I'm Mikael Bourget, member of QubicGames, a 12 men video games studio based in Poland.



Let me introduce you our latest adrenaline-fueled entry into iOS App Store!










Take the Challenge of Speed!



The futuristic racing game Air Race Speed is the brand new title of an already established franchise of Nintendo DS and 3DS, now and for the first time available on previous and newest generations of iPhone and iPad for $3.99, 3,59€ and £2.49.



Air Race Speed is an extremely fast and immersive solo racing game where players pilot the most powerful spaceships through 35 futuristic tracks featuring challenging tunnels, spectacular halls and hidden shortcuts.



After the positive feedback we received from the Nintendo 3DS community for the previous games of the franchise, we are delighted to bring this new title for the first time to iOS devices, with HD graphics as well as new play modes, jets and tracks.



Users are guaranteed to discover a brand new gaming experience and an exciting opportunity to score high on leaderboards and challenge their friends through the Game Center.



The game is available in 8 languages: English, Brazilian Portuguese, French, German, Italian, Russian, Spanish, Turkish



Key Features:



• 35 stunning tracks full of obstacles and shortcuts

• Smooth controls: tilt or touch screen

• 9 high-speed jets powered with advanced technology

• Skills challenging and intense gaming experience

• Epic graphics and top-notch soundtrack

• Tons of fun with 3 play modes: Time trial, Endless and Rings

• Rank up in the leaderboards, challenge your friends



Official blog of Air Race Speed: http://ift.tt/1r0jjTt



About the development studio QubicGames

Located in Warsaw, Poland, QubicGames is an independent development studio with over a decade of experience in creating games on console, handheld and mobile devices. QubicGames have successfully released over 10 games including the successful and critically acclaimed AiRace franchise. For more information about QubicGames, visit the official site: http://ift.tt/1rLIsXk






Air Race Speed is available since Thursday last week and I have already received a lot of positive feedback from reviewers and gamers, including 3 people from the Touch Arcade community (who got free codes thanks to a giveaway):




Quote:








Originally Posted by dreadnok (Post 3360631)

Took TFWNLWPL9L9H sorry was busy crashing..... A lot but I really like it a lot, great that you have a lot of control and you even threw in the option for left handed people, it's a good racer and great music with really good visuals that had me turning my body to avoid objects.

All in all a great game that makes me wish apple didn't block reviews from promo codes or I would definitely gave it at least a .........4 out of five good job





Quote:








Originally Posted by ramzarules (Post 3360780)

So, impressions as promised, after playing the 7 first tracks, with 3 ships.



The good :

+fantastic graphics and sense of speed, even on my iphone 4s

+nice ship designs, especially ships 5-9

+content, with 37 tracks and endless mode

+it has touch controls, i hate racers that have tilt-only

The ok : the music was ok, generic futuristic racer music



And now to The suggestions : (i hope you take this into account for an update)



1) the many obstacles, especially those in the middle of the track ruin the "flow" of the speeding racer game too often. It feels great to take turns and avoid obstacles left and right with speed, but then you just smack in the middle and stop... I hope you understand this the way i describe it. :D If we could have tracks that allow us to speed and take neat turns, without smacking a beam in the middle and stopping the flow, it'd be great!

2) the track design : it is very colorful, and futuristic, - but only when you can see some open space. Most of the time you are inside a tunnel, so you just see tunnel walls. This feels a bit of a shame, because when you come across a -very rare- open space, ie. the space station rings in track 6, it looks Amazing!

3) the touch controls i feel need sensitivity option (i would like the ship to respond/turn more.



To sum it up, if you could give us tracks in open spaces, showcasing your design talent and the graphics, with no "flow-stopping" obstacles and sensitivity options, it would be perfect! Right now, with the middle obstacles and the tunnel designs, i feel you are holding back your own game! Let it breathe, and let us speed! :)



Apologies for the long text, but i took the time to post all this, because i REALLY want to see this game achieve all it can be : a racer with an amazing sense of speed, with fantastic futuristic open tracks, letting you speed and flow left and right in a great racing experience!





Quote:








Originally Posted by Lavender (Post 3362271)

Usually it is the hubby who likes this genre more then I, but.... I am converted!

I really am enjoying it so far.



I am so so busy right now and overcoming something. So... I will be back soon with more detailed feedback.



But so far... there are different levels and a bonus level which can be considered more like 'free play.'

You can also earn better ships. Nice graphics.



Se ya later!! ��




I wwill be very happy to read your comments, get your feedback, answer all your questions, and give you any update from our developers' side.





Universal Air Race Speed (QubicGames)

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