Howdy, all. We're Omiya Games, a small studio working on Not a Clone, a satire on the rampant clones taking over the mobile game market, and how it drowns out the original games. Not a Clone is a Wario Ware Inc.-style minigame series where you play a lot of mobile games in quick successions. The original game was developed for the PC, but it was popular enough to warrant a mobile release. We're still very early in development (as you can probably tell from the placeholder Kenny art assets and Kevin Macleod's music), so any feedback is much appreciated!
Here's the game's story:
Quote:
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Upon receiving his new smartphone, poor Jimmy downloaded all of the top-selling games that now demands every second of his attention. Help Jimmy play through as many mobile games as possible before the battery runs out! |
I'll also (try to remember to) update this first post with the latest graphical improvements. Here are some GIFs of the current progress:
Universal Not a Clone: a satire on the mobile game market
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