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Universal SnakekanS (by Yuansheng Xu)

vendredi 4 août 2017
App description: A puzzle game inspired by Snake and Sokoban.
Move the snake step by step in the grids and eat all the other animals. Like Snake, every time an animal is eaten, the snake will grow a grid longer. Eat all the animals and reach the exit to win.

* Rules from the classic games, easy to understand, 5 seconds to get started.
* Mouse, frog, mantis, elephant, turtle, five different animals.
* There is also a finale element, not an animal.
* 50 hand-crafted levels, each is unique, no similar experience.
* Free hints to ease the difficulty.
* Combined with Chinese Paper-cut and Chinese Shadow Play, the original fresh Chinese art.
* Minimalist style. The whole game has only 4 buttons.


metalcasket's comments:

Today, 05:48 PM

ROGER-NL's Avatar
Senior Member

Joined: May 2012

Location: THE NETHERLANDS

Posts: 3,098

Thanks Metal, y2kmp3 asked me to make a game thread, I said huh can't do it ha ha, ask the Metal I said he made me a thread once, so thanks again mate and fine weekend.

I am stuck at level 27 at the moment can't see it yet.

Today, 05:50 PM

metalcasket's Avatar
Moderator [Original Poster]

Joined: May 2010

Location: Deepest Circle, Hell

Posts: 9,038

Quote:

Originally Posted by ROGER-NLView Post
Thanks Metal, y2kmp3 asked me to make a game thread, I said huh can't do it ha ha, ask the Metal I said he made me a thread once, so thanks again mate and fine weekend.

I am stuck at level 27 at the moment can't see it yet.

Don't mention it buddy! Always glad to help.

Everyone's favorite chamber of death, doom and decomposition.

Today, 06:19 PM

Senior Member

Joined: Jun 2010

Posts: 1,599

I want to publicly thank metalcasket for agreeing to a petition submitted by Roger-NL and me to feature this game here as well as Roger-NL for making his initial petition.

For the record, I have no affiliation with the developer of this game. I discovered this game by chance while playing another logic puzzle game called R-Ray made by the same developer.

I was intrigued by SnakekanS because of its very clever take on the classic Snake game mechanics. Some of the features that made this game a standout compared to other Snake clones are:

- Tight space constraints. Many puzzles often require very clever and efficient negotiation of tight spaces to execute the solutions.
- Unique solutions. Most (but not all) levels have unique solutions. For the few levels with different solution paths, they are mere trivial variants. A difficult feat to accomplish for games of this type.
- Clever mechanic modifiers. The game continually introduces new mechanic modifiers to modify the snake's behavior each time it devours a prey. These modifiers make for some very clever solutions in the game's later puzzles.

Like Roger-NL, I am also stuck in one of the game's later puzzles. I am stuck on level 45. Sadly, I have not been successful in locating the game's developer to ask if this level is bugged (possible but unlikely). I can explicitly confirm that Level 1 to Level 44 are all solvable. Thus, if any TA forum member is willing to try out this game, please kindly post your progress here.


Last edited by y2kmp3; Today at 06:21 PM.

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Universal SnakekanS (by Yuansheng Xu)

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