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[Beta testers] Fuzzy Flip - upcoming iOS puzzle game

mardi 14 avril 2015
Hello!


We are interested in testing our upcoming iOS game.



We have a PC build that simulates the game mechanics and we are interested in your feedback.

This is a puzzle game and the goal is to collect as many squares as possible in minimal amount of moves. 2 or more squares of the same color can be collected by double click on them.





How to install:



Download entire folder to your desktop from this link:

http://ift.tt/1aZLkLj



Start the game from the .exe file



What is being tested:


  • Gameplay mechanics where two (or more) Super blocks of squares are auto - consumed (where super block is a collection of 5 or more squares of the same color. It is highlighted in the game grid).


It is recommended to test this on the level 90 from the map.




Questions:


  • Do you understand the mechanic of creating a super block?

  • How do you feel about auto-consumption of Super blocks (scale from 1-5, where 1 is great, and 5 is I don’t like it at all)

  • Do you think this kind of gameplay will become tiring?

  • Should there be additional effect after auto - consumption of the blocks?

  • What effect should it be (if previous answer was yes)?


Please answer these question on the comments below or directly on mail - ivicadefilippis@holosone.com


Thank you in advance





[Beta testers] Fuzzy Flip - upcoming iOS puzzle game

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